I use a third-party library that uses a lot of threads.
I just started using messages to communicate with the main stream from the stream. This all works, but using SendMessage, as I describe below, seems cumbersome because the main form should send all messages. Is there a way to send a message directly to a frame or object, regardless of the main form?
When starting the program:
MyMessageNumber1 := RegisterWindowMessage('MyUniqueID1');
MyMessageNumber2 := RegisterWindowMessage('MyUniqueID2');
When sending a message without any data, I:
SendMessage(Application.MainForm.Handle, MyMessageNumber1)
My main form has the following:
procedure WndProc(var Message: TMessage); override;
if (Message.Msg = MyMessageNumber1)
... call a frame or other object method that handles this particular message
else if (Message.Msg = MyMessageNumber2) then
... call another ....
else
inherited;
In short: the aforementioned WndProc should know much more than I would prefer about all messages and to whom to send them.
How can I send a message directly from a stream so that any object can receive it?
, . ( !):-)