I am trying to create a client that maintains a connection on the server.
However, when I receive the data once, the connection was closed. I do not understand why.
I think I should do a loop, but we said that this is not a good idea.
class client
{
public:
client(boost::asio::io_service& io_service,
const std::string& host, const std::string& service)
: connection_(io_service)
{
boost::asio::ip::tcp::resolver resolver(io_service);
boost::asio::ip::tcp::resolver::query query(host, service);
boost::asio::ip::tcp::resolver::iterator endpoint_iterator =
resolver.resolve(query);
boost::asio::ip::tcp::endpoint endpoint = *endpoint_iterator;
connection_.socket().async_connect(endpoint,
boost::bind(&client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
void handle_connect(const boost::system::error_code& e,
boost::asio::ip::tcp::resolver::iterator endpoint_iterator)
{
if (!e)
{
connection_.async_read(stocks_,
boost::bind(&client::handle_read, this,
boost::asio::placeholders::error));
}
else
{
std::cerr << e.message() << std::endl;
}
}
void handle_read(const boost::system::error_code& e)
{
if (!e)
{
for (std::size_t i = 0; i < stocks_.size(); ++i)
{
std::cout << "Paquet numero " << i << "\n";
std::cout << " age: " << stocks_[i].age << "\n";
std::cout << " name: " << stocks_[i].nom << "\n";
}
}
else
{
std::cerr << "Error : " << e.message() << std::endl;
connection_.socket().close();
}
}
private:
connection connection_;
std::vector<stock> stocks_;
};
The main thing is as follows:
int main(int argc, char* argv[])
{
try
{
if (argc != 3)
{
std::cerr << "Usage: client <host> <port>" << std::endl;
return 1;
}
boost::asio::io_service io_service;
client client(io_service, argv[1], argv[2]);
io_service.run();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
return 0;
}
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