What could be the reason that AlphaBlend returns 'false'

I am trying to stretch HBITMAP with alpha and draw it in an hdc duster.

I am using StretchDIBits and then AlphaBlend as shown in the code below.

The problem is that AlphaBlend fails and returns false.
1. Does anyone know what the reason is? 2. Is it better to draw a transparent image?

void AnimationManager::Draw(HDC hBBDC, Instance sInstance,RECT sClientRect)
{
    // sClientRect is the hwnd rect

    int nID = GetId(sInstance.nAnemationId);
    int nFrameindex = sInstance.nFrameIndexs;

    HDC hdcScreen = GetDC(NULL);
    HDC hdcMem = CreateCompatibleDC(hdcScreen);

    BITMAP bmp;
    PBITMAPINFO pbmi;
    WORD cClrBits;

    ///******************* create PBITMAPINFO *********************///

    GetObject(m_pAnimations[nID]->m_pFramesArray[nFrameindex]->hBmp, sizeof(bmp), &bmp);
    cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
    if(cClrBits == 1)
        cClrBits = 1;
    else if(cClrBits <= 4)
            cClrBits = 4;
    else if(cClrBits <= 8)
            cClrBits = 8;
    else if(cClrBits <= 24)
            cClrBits = 24;
    else cClrBits = 32;

    if(cClrBits != 24)
        pbmi = (PBITMAPINFO)LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER)+sizeof(RGBQUAD)*(1<<cClrBits));
    else
        pbmi = (PBITMAPINFO)LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER));

    pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
    pbmi->bmiHeader.biWidth = bmp.bmWidth;
    pbmi->bmiHeader.biHeight = bmp.bmHeight;
    pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
    pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
    if(cClrBits < 24)
        pbmi->bmiHeader.biClrUsed = (1<<cClrBits);

    pbmi->bmiHeader.biCompression = BI_RGB;

    pbmi->bmiHeader.biSizeImage = ((pbmi->bmiHeader.biWidth * cClrBits + 31)& ~31)/8 * pbmi->bmiHeader.biHeight;
    pbmi->bmiHeader.biClrImportant = 0;


    ///**************************end PBITMAPINFO creation *****************************************///


    // I checked the code to this point and it seems to be fine. The problem stasrts here:

    ///create a pointer to the image bits
    LPVOID lpvBits = (LPVOID)LocalAlloc(GPTR,pbmi->bmiHeader.biSizeImage);
    GetBitmapBits(m_pAnimations[nID]->m_pFramesArray[nFrameindex]->hBmp, pbmi->bmiHeader.biSizeImage, lpvBits);

    ///stretch
    bool test = StretchDIBits(hdcMem,0,sClientRect.bottom,sClientRect.right, -1*sClientRect.bottom,0,0,pbmi->bmiHeader.biWidth,pbmi->bmiHeader.biHeight, lpvBits,pbmi,DIB_RGB_COLORS, SRCCOPY);

    ///blend
    test = AlphaBlend(hBBDC,0,0,sClientRect.right, sClientRect.bottom,hdcMem,0,0,sClientRect.right,sClientRect.bottom,m_sBlendfunc);


    test = DeleteDC(hdcMem);  // after CreateCompatibleDC
    test = ReleaseDC(NULL, hdcScreen); // after GetDC

    LocalFree(pbmi);
    LocalFree(lpvBits);
}
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2 answers

Why use StretchDIBitsif AlphaBlendcan also be stretched?

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, , , AlphaBlend , . , , .

static void DrawBitmapWithAlpha(HDC aDeviceContext,const CartoType::TBitmap* aBitmap,const CartoType::TRect& aDestRect,const CartoType::TRect& aSourceRect)
{
HDC hdc = CreateCompatibleDC(aDeviceContext);
BITMAPINFOHEADER bitmap_header;
memset(&bitmap_header,0,sizeof(bitmap_header));
bitmap_header.biSize = sizeof(BITMAPINFOHEADER);
bitmap_header.biWidth = aBitmap->Width();
bitmap_header.biHeight = aBitmap->Height();
bitmap_header.biPlanes = 1;
bitmap_header.biBitCount = 32;
bitmap_header.biCompression = BI_RGB;
bitmap_header.biSizeImage = 0;
bitmap_header.biXPelsPerMeter = 1000;
bitmap_header.biYPelsPerMeter = 1000;
bitmap_header.biClrUsed = 0;
bitmap_header.biClrImportant = 0;

void* bitmap_data = NULL;
HBITMAP hbitmap = CreateDIBSection(hdc,(const BITMAPINFO*)&bitmap_header,DIB_RGB_COLORS,&bitmap_data,NULL,0);

// Reflect the data vertically and change from ABGR to BGRA.
unsigned char* dest_row = (unsigned char*)bitmap_data;
const unsigned char* source_row = aBitmap->Data() + (aBitmap->Height() - 1) * aBitmap->RowBytes();
for (int y = 0; y < aBitmap->Height(); y++, dest_row += aBitmap->RowBytes(), source_row -= aBitmap->RowBytes())
    {
    const unsigned char* p = source_row;
    unsigned char* q = dest_row;
    unsigned char* end = q + aBitmap->RowBytes();
    while (q < end)
        {
        *q++ = p[1];
        *q++ = p[2];
        *q++ = p[3];
        *q++ = p[0];
        p += 4;
        }
    }
SelectObject(hdc,hbitmap);

BLENDFUNCTION bf;
bf.BlendOp = AC_SRC_OVER;
bf.BlendFlags = 0;
bf.SourceConstantAlpha = 0xFF;
bf.AlphaFormat = AC_SRC_ALPHA;

AlphaBlend(aDeviceContext,aDestRect.Left(),aDestRect.Top(),aDestRect.Width(),aDestRect.Height(),
           hdc,aSourceRect.Left(),aSourceRect.Top(),aSourceRect.Width(),aSourceRect.Height(),
           bf);

DeleteObject(hbitmap);
DeleteDC(hdc);
}

, " ", , , , CreateDIBSection.

Windows , ; , , .

: ; , 32- , BI_RGB.

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Source: https://habr.com/ru/post/1776708/


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