Saving indexed 16-bit shades of gray in C #

I don’t know if GDI + supports storing a bitmap in a 16-bit grayscale index, but if so, I can’t do it. Is it possible? If not, is there an open source library that can be used?

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AForge contains a grayscale library ... you can check to see if it suits your needs.

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Source: https://habr.com/ru/post/1773745/


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