I would like to play either a regular Flash movie or a Silverlight movie on top of a 3D scene created using XNA using C #. The background of the Flash / Silverlight object must be transparent and dynamically loaded with the 3D engine.
The idea is that third-party developers and artists can effectively add simple 2D animations as a layer on top of the 3D rendering that will be played in real time.
Is this even possible? And if so, are there any pointers?
Both Flash and Silverlight are what we have in mind now, but other technologies can also be considered. The idea is that the animation layer should be easily made by artists and easily added dynamically, without having to recompile the 3D engine.
It should work only on Windows.
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