I have an application that often crashes on the device (iPad), but not on the simulator, so any tactics for debugging the simulator (for example, MallocStackLogging) is not an option. Usually I am in the console:
Received memory warning. Level=1
Received memory warning. Level=2
Program received signal: "0".
Data Formatters temporarily unavailable, will re-try after a 'continue'. (Unknown error loading shared library "/Developer/usr/lib/libXcodeDebuggerSupport.dylib")
My question is: can I do something right now to find out exactly what causes the crash? Obviously, this is a memory problem, but it's hard for me to find the cause. Is this a leak? Too much highlight? Is there anything besides the βRun with Performance Tool> Leaksβ that I can do to identify the problem?
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