Using Craig McQueen , I created a conceptual program.
wav mono "music.wav" ( , ) . . , - .
, , . , 2 . , . ( , ). , soundOutput.getLeft() < 0.2. , , , 0,2 . . , soundOutput.getLeft() . 0 .
, waveRead.readframes(100), , . .
import os, sys, wave, pygame, numpy, pymedia.audio.sound, scikits.samplerate
class Window:
def __init__(self, width, height, minOctave, maxOctave):
"""
width, height: the width and height of the screen.
minOctave, maxOctave: the highest and lowest pitch changes. 0 is no change.
"""
self.minOctave = minOctave
self.maxOctave = maxOctave
self.width = width
self.mouseDown = False
self.ratio = 1.0
waveRead = wave.open(os.path.join(sys.path[0], "music.wav"), 'rb')
sampleRate = waveRead.getframerate()
channels = waveRead.getnchannels()
soundFormat = pymedia.audio.sound.AFMT_S16_LE
soundOutput = pymedia.audio.sound.Output(sampleRate, channels, soundFormat)
pygame.init()
screen = pygame.display.set_mode((width, height), 0)
screen.fill((255, 255, 255))
pygame.display.flip()
fout = open(os.path.join(sys.path[0], "musicdata.txt"), 'w')
byteString = waveRead.readframes(1000)
while len(byteString) != 0:
self.handleEvent(pygame.event.poll())
fout.write(str(soundOutput.getLeft()) + "\n")
if soundOutput.getLeft() < 0.2:
array = numpy.fromstring(byteString, dtype=numpy.int16)
byteString = scikits.samplerate.resample(array, self.ratio, "sinc_fastest").astype(numpy.int16).tostring()
soundOutput.play(byteString)
byteString = waveRead.readframes(500)
waveRead.close()
return
def handleEvent(self, event):
if event.type == pygame.QUIT or (event.type == pygame.KEYUP and event.key == pygame.K_ESCAPE):
sys.exit()
if event.type == pygame.MOUSEBUTTONDOWN and event.button == 1:
self.mouseDown = True
self.setRatio(event.pos)
if event.type == pygame.MOUSEBUTTONUP and event.button == 1:
self.mouseDown = False
if event.type == pygame.MOUSEMOTION and self.mouseDown:
self.setRatio(event.pos)
return None
def setRatio(self, point):
self.ratio = 2 ** -(self.minOctave + point[0] * (self.maxOctave - self.minOctave) / float(self.width))
print(self.ratio)
def main():
Window(768, 100, -2.0, 2.0)
if __name__ == '__main__':
main()
, , . Python 2.6.6, PyGame 1.9.1 python 2.6, NumPy 1.3.0 python 2.6, PyMedia 1.3.7.3 python 2.6 scikits.samplerate 0.3.1 python 2.6. , scikits.samplerate NumPy 1.4 , ( , ) setuptools