Using the "Selection" tool on my Iphone, I notice in my snapshots that all heap growth is caused by the calling _dyld_start (dyld libraries).
Here is an example:
Snapshot: UIImageView
Heap Growth: 4.83 Kb
Still Alive: 103
When I look through the details, all I see are a few examples of the following:
Object Add: xxxx
Creation Time: ....
Live: check
Responsible Library: dyld
Responsible Caller: _dyld_start
- What does it mean?
- How can I change my code to free this memory?
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