I downloaded the Andy Potion "PFLetsMove" framework here and added the Xcode project to my application project. Then I dragged the framework from it to the Link Binary with Libraries and Copy Files storyline.
Now, if I compile the application with a call PFMoveToApplicationsFolderIfNecessary(), it works fine, so the structure definitely exists. But if I put a string #import "PFLetsMove/PFMoveApplication.h"in the application delegate, I get the following error: 'PFLetsMove/PFMoveApplication.h' file not found.
I checked the compiled PFLetsMove.framework in the build folder and there is PFMoveApplication.h there. I did the same with the AquaticPrime framework (imported the header) and it works great. Where am I mistaken here, or is there a potential problem with how the structure is created?
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