Sound analysis / editing on Android

I would like to know how difficult it is to analyze and edit sound in Android. My project will be a kind of DJ.

I think AudioTrack is the most suitable library, right? How do several Android applications for Android work to display the sound spectrum, apply the effect, change the speed, shuffle ect ... Do they use a more powerful external sound library?

In terms of performance, is Java fast enough (or is there a risk of delays)?

And the last question: how Korg ported its syth to iPad, Wormux ported to Android, AngryBird now works on Iphone AND android, etc ... all these applications seem to be ported to any platform without overwriting ... how are they do? Is it because they are written in the Parent Code? Should I consider this option so that I can use a different sound library?

Thank.

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AudioTrack AudioEffect android.media.audiofx, . Equalizer ..

, , , AudioRecord Reader.

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Source: https://habr.com/ru/post/1766660/


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