I am a junior engineer, hoping to find here some tips from all experienced people on how to approach this.
I was assigned a project to create a server / client application that streams bytes over TCP. Our company deals with 2-way GPS radios with sending software, and we would like to make a server / client application out of it. Currently, the dispatch software can connect to the central base station where the user should be, but we want to make this software available from a remote location (if the base station is on the repeater miles from the place where the dispatcher can be at).
User / Client → microphone polling location → server → base station → OTA signal → radio and vice versa
I am looking at the Windows Communication Foundation, but what are the other ways I can approach this?
I will mainly use C # /. NET / Visual Studio 2008
UDP GPS , . , , ( , ) UDP TCP (, HTTP). UDP- , , TCP- , . WCF, , , , (... ).
TCP- ( raw Sockets), , , . , , - , , , .
, Socket TcpClient .
Socket
TcpClient
" ", WCF .
WCF , , Socket .
Source: https://habr.com/ru/post/1764723/More articles:Do I need a visual studio license? - licensingHow does MediaWiki implement Special: Allpages? - redirectFacebook API Get Events CREATED BY FRIENDS - apiHow do I delete mobile devices ignoring the iPad - ruby-on-railsJavaScript error in ASP.NET input - javascriptRunning a stored procedure in a cursor - sqlsql to find non-printable characters in a string - sqlТег HTMLнажимает элементы вниз по странице при использовании позиции: относительный - htmlGetting WCF service timeout after some time (20 minutes) - wcfTrigger behavior in SQL Server 2000 and SQL Server 2005: any change? - sql-serverAll Articles