Best instrumental goal for Flash development (ActionScript 3)?

I am new to flash and web development. But I have some background in C # / C ++ / Qt / python. So, I want to know what is the best toolchain for a quick dive.

My task is to write a game for facebook.com/vkontakte.ru. I already have a project doc, a great artist and game designer, so coding is the only stumbling block that we met. There are no significant obstacles on the server side, but since we have little time, I decided to ask for some help in determining the appropriate binding.

I think web services (possibly WCF) are ideal for the backend, so some of them should transfer JSON-ed data from / to the client, encapsulate the game logic and ... this is where I got stuck. What's next, what should I find out which tools / tools will provide a leasing / performance curve that will act on the principle of least action.

Perhaps I am mistaken and will miss some basic and obvious (for web developers) things ... I don’t know, so any advice would be highly appreciated.

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2 answers

In terms of tools, there are many IDEs available, such as:

The framework you would like to start:

, :

20 Flash .NET- ( Flash, .NET). :

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Source: https://habr.com/ru/post/1762340/


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