I am working on a potentially cross-platform C ++ application, and for Windows and OS X it seems that Cairo will satisfy most of my 2D graphics needs and allow me to share a lot of code between platforms. In an ideal world, I would really like to use the same (or very similar) drawing code in iPhone / iPad applications.
I understand that this means that I will need to compile Cairo for the iPhone before trying to use it, but I don’t know how to do it.
If someone can point me in the right direction, I would be very grateful.
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