I am developing a google map-based online browser game with the Django backend, and I'm getting close to the point where I need to decide on how to implement the (backend) time, when the events, i.e. the amount of NPC ownership (e.g. population cities should grow based on some variables - city size, speed of application).
Any other solutions?
Possible duplicate:Python web game + Django and client browser polling
Possible duplicate:
Python web game + Django and client browser polling
, , . , ( , ), , cronjob . , , .
, , .
, , 5 , , . , , , , , .
, , , . . , , , , .
, , . http://ask.github.com/celery/
Source: https://habr.com/ru/post/1755618/More articles:multiple inheritance in Objective-C - objective-cReplacing image extensions in jQuery, moving from .png to .gif on the fly - jquerySplit a large string into an array, but the split point cannot break the tag - phpseepage tests - cSELECT / UPDATE and SELECT / INSERT kill MySQL server - phpxhr with blackberry phone - cordovaКак я могу создать схему, которая требует определенных элементов, позволяет другим, и является агностиком порядка? - xmlprint groovy nodechild values - grailsDifferent sizes on my computer and Arduino - cSearch Keywords Using LINQ - c #All Articles