How much programming programming do i need to know before indulging in sdl programming

I programmed c, and I know about data structures and algorithms, but some time has passed since I programmed in c. I forgot something like the way function pointers and some advanced things work. I want to try graphical programming with sdl. my question is how much c should I know (for example, should I know function pointers) before delving into this. Or, in other words, am I stuck if I don't remember a lot?

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I think that basic knowledge of C should be enough. Take a look at some SDL tutorials and keep a close eye on them, you will update your knowledge of C and at the same time learn to use SDL. It may go a little slower at first, but you will fall into it.

Try, for example: SDL Tutorials Or: GPWiki SDL Tutorials Or: Lazy foo

The first also offers C tuts. As for function pointers, they may need them later when you move on to more advanced materials. With the basics, you will see everything in the source code of the tutorial and find it easy to understand.

If you like books, try: Focus on SDL I don't know if there are any better ones.

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, PeterK , , . SDL (3-4 ), Java c/++. LazyFoo (http://lazyfoo.net/), . , SDL.

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Source: https://habr.com/ru/post/1754549/


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