I'm not sure if this is possible, but basically I have two degrees that will change the width / size and skew of the image. In the transformation matrix ( <Matrix3DProjection/>), it works as follows:
M11: cos (x) M12: sin (y) * sin (x) M11: 0
M21: 0 M22: cos (y) M23: 0
M31: 0 M32: 0 M33: 1
So, if I have X = 30°u Y=40°, my matrix is:
M11: 0.866 M12: 0.321 M11: 0
M21: 0 M22: 0.766 M23: 0
M31: 0 M32: 0 M33: 1
So it
becomes
<TransformGroup/>, <SkewTransform AngleY="???"/>. <ScaleTransform/> , M11 M22 ScaleX ScaleY <ScaleTransform ScaleX=".866" ScaleY=".766"/>.
AngleY <SkewTransform/> M12 0.321. , - , AngleY="20.3" . .
- ?