I implement a game based on rotation, there are two sides, and each side has several units, at any given moment only one unit can move around the board.
Since only one block can move at a time, after I figure out where it should go, with regard to modeling, it can be teleported there immediately, but when playing a game, you would like to see the device move in such a way that you understand who moved and where he went.
The question is whether you would put the motion algorithm (for example, interpolate between 2 points in N seconds) in the model, and then display the view in the interpolated position without even knowing that it is moving, or teleport the device and notify the opinion that that it should show the device as best as possible.
If you take the second approach, no matter how you start the simulation too far from the view, could you put the view on the command to resume the simulation after the end of the movement?
Thanks in advance, Xtapodi.
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