download flurry sdk from dev.flurry.com
- copy sdk to your project.
in appdelegate.h
#import "FlurryAnalytics.h"
#import "FlurryAppCircle.h"
@interface AppDelegate : UIResponder<UIApplicationDelegate,FlurryAdDelegate>
{
}
in appdelegate.m
calling this function in the application didFinishLaunchingWithOptions
[self flurryIntegration];
- (void)flurryIntegration
{
[FlurryAnalytics startSession:flurryAppID];
[FlurryAppCircle setAppCircleEnabled:YES]
}
At VIEWCONTROLLER.M
to log errors in a flurry.
[FlurryAnalytics logError:@"1" message:exception.description exception:exception];
for recording events / actions
[FlurryAnalytics logEvent:[NSString stringWithFormat:@"Event name / Action name"]];
to open the grip
[FlurryAppCircle setAppCircleEnabled:YES];
[FlurryAppCircle
openTakeover:@"STORE_APP_RECOMMEND"
orientation:@"landscape"
rewardImage:nil
rewardMessage:nil
userCookies:nil];
to open video capture
[FlurryClips setVideoAdsEnabled:YES];
[FlurryClips openVideoTakeover:@"APP_SPLASH_HOOK"
orientation:@"portrait"
rewardImage:nil
rewardMessage:nil
userCookies:nil
autoPlay:YES];
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