I'm trying to find a clean and elegant way to catch all the drawing driver commands for a display driver on Mac OS X so that I can see everything that is drawn on the screen before it enters the physical display driver. Simple bitmap images won't do this - I need actual drawing commands, not just notifications about which areas have changed.
It can be quartz drawing commands or just pure OpenGL, I can live with any API if it is sufficiently detailed.
Is there any way to get into Quartz Extreme in order to catch its OpenGL commands or something like that?
Thanks in advance!
source
share