At a high level (or, if you want, at a low level), what is a good way to implement the blur effect for a paint program on an iPad using Quartz2D (Core Graphics)? Has anyone tried this?
(source: pixlr.com )
Thank you in advance for your wisdom!
UPDATE I found this great article for anyone interested, check it out!
Link now at: http://losingfight.com/blog/2007/09/05/how-to-implement-smudge-and-stamp-tools/
, , OpenGL ES 2.0, .
, , . .., .
, CPU. :)
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