I know this question has been asked several times, but many of them answer the RTFM question, but I hope that if I can ask the right question ... I can get a quasi-final answer for everyone else regarding the implementation.
I am trying to create a sequence of random numbers in one of the following two ways:
#include <cstdlib>
#include <ctime>
#include <cmath>
#include "Cluster.h"
#include "LatLng.h"
srand((unsigned)time(0));
double heightRand;
double widthRand;
for (int p = 0; p < this->totalNumCluster; p++) {
Option 1.
heightRand = myRand();
widthRand = myRand();
Option 2.
heightRand = ((rand()%100)/100.0);
widthRand = ((rand()%100)/100.0);
LatLng startingPoint( 0, heightRand, widthRand );
Cluster tempCluster(&startingPoint);
clusterStore.insert( clusterStore.begin() + p, tempCluster);
}
Where is myRand ():
#include <boost/random.hpp>
double myRand()
{
boost::mt19937 rng;
boost::uniform_int<> six(1,100);
boost::variate_generator<boost::mt19937&, boost::uniform_int<> > die(rng, six);
int tempDie = die();
double temp = tempDie/100.0;
return temp;
}
Each time I run Option 1, I get the same number every time I run each cycle. But different for each program launch.
When I run Option 2, I get 82 from boost libraries, so 0.81999999999999 is returned. I could understand if it was 42, but 82 leaves me scratching my head even after reading accelerated random documents.
Any ideas?
DJS.