I am writing an application for a Pocket PC device, which seems to be slowly flowing in resources - after 24 hours, the device slowly stops responding and eventually completely blocks.
In XP / Vista, at this point I would run a reliable PerfMon and a graph of the graphs of pens, threads, memory, mutexes, etc. - everything that could leak.
Can someone recommend an approach for this on Windows Mobile? What would be ideal would be a mobile agent that collects performance counters and sends them back to a PC-based PerfMon instance.
I saw this article , but it seems to be specific to the .NET compact framework - I am still working in C ++ / win32.
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