Which model is good for a bullet hit test in a game that requires server verification?

I would like to design a PvP game that uses flash in the client and java socket server, but I need a server that checks the trajectory, and if the bullets hit the target from cheating.

Is there any tutorial or document how to do this?

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4 answers

To do this, you need to have server-side logic.

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Source: https://habr.com/ru/post/1741672/


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