I have been trying to combine two UIImage for about 2 days and I am getting some BAD_ACCESS errors. First of all, I have two images with the same orientation, mostly I use CoreGraphics for blending.
One curious detail, every time I change the code, the first time I compile and run it on the device, I get everything I want without any problems. When I restart the application, I get an error message and the program shuts down.
Can anyone give me a light? I tried to access the baseImage parameters dynamically, but it also gives me poor access.
Here is a snippet of how I make the mix.
UIGraphicsBeginImageContext(CGSizeMake(320, 480));
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(context, 0, 480);
CGContextScaleCTM(context, 1.0, -1.0);
CGContextDrawImage(context, rect, [baseImage CGImage]);
CGContextSetBlendMode(context, kCGBlendModeOverlay);
CGContextDrawImage(context, rect, [tmpImage CGImage]);
[transformationView setImage:UIGraphicsGetImageFromCurrentImageContext()];
UIGraphicsEndImageContext();
Addition: Sometimes it works fine, no problem. Sometimes it just overlays and does not mix. Others he resets the iphone.