0.025 40 /, . . , , , , . , , . ( : 40 25 . - , ? - 20 . 10-20 .)
, . :
const int kDesiredModelFramerate = 50;
const double kDesiredFrameTime = 1.0/kDesiredModelFramerate;
double now = CFAbsoluteTimeGetCurrent();
double delta = now - lastFrameTime;
double correction = delta/kDesiredFrameTime;
[object setX:object.x + step*correction];
, . 40 , , "", 50 20 . correction 0.04/0.02 = 2, 2, . , , - , .
<voice class="Simon Peyton Jones"> ? </voice>
, . . Cocos2D , . .