IPhone - OpenGL using C ++ tutorial / snippet

Is there a good tutorial or code snippet on how to use OpenGL via C / C ++ on iPhone?

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http://developer.apple.com/iphone/library/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/WorkingwithEAGLContexts/WorkingwithEAGLContexts.html

I'm sure you need a little Objective-C to create a context and do other initialization things. The rest can also be used in C ++.

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XCode File > New Project... "OpenGL ES Application". OpenGL C. , , UIImage OpenGL.

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"Beginning iPhone Development" iPhone OpenGL blog. , OpenGL . OpenGL iPhone Objective-C.

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This Stanford guy shows step by step how to make a game using C ++ and Open GL. It's free on iTunes U. Here is the link

I have learned so much. I really made my first game after watching this video. He also teaches about structure.

If you are looking for more in-depth training, you can also check out this link (which is not free) . I believe the first video will put you on the right track though :)

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Source: https://habr.com/ru/post/1737076/


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