I think I lack a valuable understanding with TeamCity 5.0. Why does FxCop have a separate build runner? I prefer my build server to run everything right away (compile, run unit tests, FxCop, etc.). The problem is that I donβt see how to add more than a separate Run Run for a specific project, so it seems to me that I need to add a second TeamCity project depending on another project using the sln2008 build runner, or I can just go a long route and build everything in MSBuild. Am I losing something, which should be obvious? Can sln2008 Build Runner be configured to enable FxCop code analysis?
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