I am developing a puzzle for the iPhone using basic graphics that implements drawrect in one UIView.
I would like to add a menu that opens from the UIButton event handler.
I'm not sure if I should do this with code, for example. have a menu flag and configure drawing routines and use event handlers (manual implementation) or go along the UINavigationController route and have a completely separate view that will be activated, I assume in the UINavigationController from the button event.
Currently, my music and sound are related to the class attached to the βmainβ UIView in my game, and are initialized via ViewDidLoad.
Any advice is appreciated.
source
share