. , .
public function fix3DBlur(di:DisplayObject):void {
di.scaleX = di.width / (di.width - 1);
di.scaleY = di.height / (di.height - 1);
}
X scaleY. , , 3D- , 3d, . 3DTransform, , .
I put this function in the Utilities3D class that I have.
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