I want to send OSC messages from iphone to another program (max / msp) by creating and connecting to the udp socket. this works with the iphone simulator, that is, when both applications work on the same computer, but not when I install the application on the phone itself.
I think the problem might be specifying the IP of the remote computer. I use the sockaddr_in structure to specify IP and port information. when I run the code in the simulator, it is normal to specify IP as INADDR_ANY:
sin_addr.s_addr = INADDR_ANY;
when I run it on the device, I try to convert my IP to a hexadecimal number and indicating that instead of INADDR_ANY. This does not work for the simulator or for the device.
The console shows that the socket is connecting and transmitting data in order, but the remote program (max / msp) does not receive any data at all.
I tried to import the correct frameworks so that it works both on the device and on the simulator.
full code follows:
import "UDPSocketCreate.h"
@implementation UDPSocketCreate
-(id)init
{
in_addr_t myAddress = 0xC0A80145;
if(self =[super init])
{
// addr is an instance variable of type struct sockaddr_in
memset(&addr, 0, sizeof(addr));
addr.sin_len = sizeof(addr);
addr.sin_family = PF_INET;
addr.sin_port = htons(3333);
addr.sin_addr.s_addr = myAddress;INADDR_ANY
connectAddr = CFDataCreate(NULL, (unsigned char *)&addr, sizeof(addr));
OSC_initBuffer(&myOSCBuff, sizeof(packetBuffer), packetBuffer);
NSString *address = @"/test";
const char *utf8Address = [address UTF8String];
int addressResult = OSC_writeAddress(&myOSCBuff, (char*)utf8Address);
}
return self;
}
CFSocketRef udpSocket;
// this method is called from the application delegate after init
-(void)createUDPSocketRef
{
udpSocket = CFSocketCreate(NULL, PF_INET, SOCK_DGRAM, IPPROTO_UDP, kCFSocketWriteCallBack, myCallBack, NULL);
if(udpSocket == NULL)
{
NSLog(@"socket create failed");
return;
}
CFRunLoopSourceRef runLoopSrceRef = CFSocketCreateRunLoopSource(NULL, udpSocket, 1);
CFRunLoopRef rl = CFRunLoopGetCurrent();
CFRunLoopAddSource(rl, runLoopSrceRef, kCFRunLoopCommonModes);
}
-(void)bang
{
int myInt = 1;
int writeRestult = OSC_writeIntArg(&myOSCBuff, myInt);
int buffDoneResult;
if (buffDoneResult = OSC_isBufferDone(&myOSCBuff))
{
NSLog(@"valid message in buff");
char *pack = OSC_getPacket(&myOSCBuff);
int packSize = OSC_packetSize(&myOSCBuff);
CFDataRef OSCPacketWithAddressTest = CFDataCreate(NULL, pack, packSize);
CFSocketError sendError = CFSocketSendData(udpSocket, connectAddr, OSCPacketWithAddressTest, 30);
NSLog(@"send error: %d", sendError);
}
OSC_resetBuffer(&myOSCBuff);
NSString *address = @"/test";
const char *utf8Address = [address UTF8String];
int addressResult = OSC_writeAddress(&myOSCBuff, (char*)utf8Address);
}
@end
any help would be greatly appreciated