Shooting Using a UIImagePickerController

I am shooting from an iPhone camera using the UIImagePickerController class.

I use this delegate method to get the image.

- (void)imagePickerController:(UIImagePickerController*)picker didFinishPickingMediaWithInfo:(NSDictionary*)info
{

        UIImage *image = [info objectForKey:@"UIImagePickerControllerOriginalImage"];

}

But when I use this image in ImageView or send image data to some kind of URL, the image rotates 90 degrees.

What is the problem? Am I doing it right?

thank

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1 answer

You need to rotate the image yourself depending on your orientation.

Use this code (it can also resize your image) I found it somewhere on the network, but I can’t remember where:

@implementation UIImage (Resizing)

static inline double radians (double degrees) {return degrees * M_PI/180;}


- (UIImage*)imageByScalingToSize:(CGSize)targetSize {
 UIImage* sourceImage = self; 
 CGFloat targetWidth = targetSize.width;
 CGFloat targetHeight = targetSize.height;

 CGImageRef imageRef = [sourceImage CGImage];
 CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);
 CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef);

 if (bitmapInfo == kCGImageAlphaNone) {
     bitmapInfo = kCGImageAlphaNoneSkipLast;
 }

 CGContextRef bitmap;

 if (sourceImage.imageOrientation == UIImageOrientationUp || sourceImage.imageOrientation == UIImageOrientationDown) {
     bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);

 } else {
     bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);

 }       

 if (sourceImage.imageOrientation == UIImageOrientationLeft) {
     CGContextRotateCTM (bitmap, radians(90));
     CGContextTranslateCTM (bitmap, 0, -targetHeight);

 } else if (sourceImage.imageOrientation == UIImageOrientationRight) {
     CGContextRotateCTM (bitmap, radians(-90));
     CGContextTranslateCTM (bitmap, -targetWidth, 0);

 } else if (sourceImage.imageOrientation == UIImageOrientationUp) {
     // NOTHING
 } else if (sourceImage.imageOrientation == UIImageOrientationDown) {
     CGContextTranslateCTM (bitmap, targetWidth, targetHeight);
     CGContextRotateCTM (bitmap, radians(-180.));
 }

 CGContextDrawImage(bitmap, CGRectMake(0, 0, targetWidth, targetHeight), imageRef);
 CGImageRef ref = CGBitmapContextCreateImage(bitmap);
 UIImage* newImage = [UIImage imageWithCGImage:ref];

 //CGContextRelease(bitmap);
 //CGImageRelease(ref);

 return newImage; 
}

@end
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Source: https://habr.com/ru/post/1727839/


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