, , Flex . , . , ( , Ken Fox):
package com.some.package {
import mx.graphics.IStroke;
import flash.display.Graphics;
public class GraphicsUtils {
public static function _drawDashedLine( target:Graphics, strokes:Array, pattern:Array,
drawingState:DashStruct,
x0:Number, y0:Number, x1:Number, y1:Number):void {
var dX:Number = x1 - x0;
var dY:Number = y1 - y0;
var len:Number = Math.sqrt( dX * dX + dY * dY );
dX /= len;
dY /= len;
var tMax:Number = len;
var t:Number = -drawingState.offset;
var patternIndex:int = drawingState.patternIndex;
var strokeIndex:int = drawingState.strokeIndex;
var styleInited:Boolean = drawingState.styleInited;
while( t < tMax ) {
t += pattern[patternIndex];
if( t < 0 ) {
var x:int = 5;
}
if( t >= tMax ) {
drawingState.offset = pattern[patternIndex] - ( t - tMax );
drawingState.patternIndex = patternIndex;
drawingState.strokeIndex = strokeIndex;
drawingState.styleInited = true;
t = tMax;
}
if( styleInited == false ) {
(strokes[strokeIndex] as IStroke).apply( target );
}
else {
styleInited = false;
}
target.lineTo( x0 + t * dX, y0 + t * dY );
patternIndex = ( patternIndex + 1 ) % pattern.length;
strokeIndex = ( strokeIndex + 1 ) % strokes.length;
}
}
public static function drawDashedLine( target:Graphics, strokes:Array, pattern:Array,
x0:Number, y0:Number, x1:Number, y1:Number ):void {
target.moveTo( x0, y0 );
var struct:DashStruct = new DashStruct();
_drawDashedLine( target, strokes, pattern, struct, x0, y0, x1, y1 );
}
public static function drawDashedPolyLine( target:Graphics, strokes:Array, pattern:Array,
points:Array ):void {
if( points.length == 0 ) { return; }
var prev:Object = points[0];
var struct:DashStruct = new DashStruct();
target.moveTo( prev.x, prev.y );
for( var i:int = 1; i < points.length; i++ ) {
var current:Object = points[i];
_drawDashedLine( target, strokes, pattern, struct,
prev.x, prev.y, current.x, current.y );
prev = current;
}
}
}
}
class DashStruct {
public function init():void {
patternIndex = 0;
strokeIndex = 0;
offset = 0;
}
public var patternIndex:int = 0;
public var strokeIndex:int = 0;
public var offset:Number = 0;
public var styleInited:Boolean = false;
}
:
var points:Array = [];
points.push( { x: 0, y: 0 } );
points.push( { x: this.width, y: 0 } );
points.push( { x: this.width, y: this.height } );
points.push( { x: 0, y: this.height } );
points.push( { x: 0, y: 0 } );
var strokes:Array = [];
var transparentStroke:Stroke = new Stroke( 0x0, 0, 0 );
strokes.push( new Stroke( 0x999999, 2, 1, false, 'normal', CapsStyle.NONE ) );
strokes.push( transparentStroke );
strokes.push( new Stroke( 0x222222, 2, 1, false, 'normal', CapsStyle.NONE ) );
strokes.push( transparentStroke );
GraphicsUtils.drawDashedPolyLine( this.graphics, strokes, [ 16, 5, 16, 5 ], points );