I am starting to code my first game, and I want to make a simple 2D sprite game. However, I want to simulate 3D space and physics, and I'm looking for a few tutorials / guides / algorithms that would teach me the basics ... but still without any luck.
Do you have any recommendations? Books? I don’t care about the programming language, any language will do, since I can read the algorithms in most languages, and for a start I just want to understand the outgoing solutions for the 3D → 2D problem.
Thank!
Edit: I don't do much physics right now, as for projecting 3D space onto 2D
This is the best article I have found on the topic: http://www.create-games.com/article.asp?id=2138
Another great article: http://pixwiki.bafsoft.com/mags/5/articles/circle/sincos.htm
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