If you look at the protocol from an interactive point of view, this can make it easier.
There is no “Hello” or “Goodbye” in a stateless protocol. Each request is simply “Give me this,” “Take it,” or the like, and each request is on it. If the client gives something to the server, it does not matter what the server does to it. If the client needs to know about what he just gave the server, he will ask him to check again.
This (statelessness) sounds good, and it is good for two independent processes (server and client), especially if they are loosely coupled.
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