The best way to do this is to just go and use Xcode.
- Create a new project. (You can make it empty.)
- Create a goal if necessary. Empty projects are not related to goals.
- OpenGL.framework . , Cocoa, Carbon , , . SDL GLUT, .
- , . .
, .app. fopen()ing your.app/Contents/Resources.
, , , , . ( , / / .)