Using Unreal 3 Engine in a .NET Application

Now that the Unreal Development Kit for the Unreal 3 engine is free , I’m thinking about using it for application. Do you find it possible to enable the Unreal 3-window in .NET (WPF or Windows Forms) and manage parts of game objects in it using C #? Is the engine smooth C ++? Or COM or is there a .NET shell or something like that?

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UDK does not give you your own access to the code, sorry. Instead, it is a script-level. Thus, you cannot wrap it, etc. For use in .NET.

Unreal , , . , , , .

XNA #.

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A.A. , Unity.

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Source: https://habr.com/ru/post/1722789/


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