Now that the Unreal Development Kit for the Unreal 3 engine is free , Iām thinking about using it for application. Do you find it possible to enable the Unreal 3-window in .NET (WPF or Windows Forms) and manage parts of game objects in it using C #? Is the engine smooth C ++? Or COM or is there a .NET shell or something like that?
UDK does not give you your own access to the code, sorry. Instead, it is a script-level. Thus, you cannot wrap it, etc. For use in .NET.
Unreal , , . , , , .
XNA #.
A.A. , Unity.
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