You can simply call video.attachCamera(null)to release the camera.
The example below shows the code. When you click on a scene, the camera switches on / off.
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.media.Camera;
import flash.media.Video;
public class testAS3 extends Sprite
{
public var cam:Camera;
public var video:Video;
public var camOn:Boolean = false;
public function testAS3()
{
cam = Camera.getCamera();
video = new Video();
addChild(video);
stage.addEventListener(MouseEvent.CLICK,toggleCamera);
}
public function toggleCamera(evt:Event):void {
if (camOn){
video.attachCamera(null);
} else {
video.attachCamera(cam);
}
camOn = !camOn;
}
}
}
source
share