I am trying to get the audio queue to work with the iphone application, and whenever AudioQueueStart is called, it gives "fmt?". (kAudioFormatUnsupportedDataFormatError). In the code below, I install the kAudioFormatLinearPCM format, which is certainly supported. What am I doing wrong?
data.mDataFormat.mSampleRate = 44100;
data.mDataFormat.mFormatID = kAudioFormatLinearPCM;
data.mDataFormat.mFormatFlags = 0;
data.mDataFormat.mBytesPerPacket = 4;
data.mDataFormat.mFramesPerPacket = 1;
data.mDataFormat.mBytesPerFrame = 4;
data.mDataFormat.mChannelsPerFrame = 2;
data.mDataFormat.mBitsPerChannel = 16;
OSStatus status;
status = AudioQueueNewOutput(&data.mDataFormat, audioCallback, &data, CFRunLoopGetCurrent (), kCFRunLoopCommonModes, 0, &data.mQueue);
for (int i = 0; i < NUMBUFFERS; ++i)
{
status = AudioQueueAllocateBuffer (data.mQueue, BUFFERSIZE, &data.mBuffers[i] );
audioCallback (&data, data.mQueue, data.mBuffers[i]);
}
Float32 gain = 1.0;
status = AudioQueueSetParameter (data.mQueue, kAudioQueueParam_Volume, gain);
status = AudioQueueStart(data.mQueue, NULL);
the data is of type audioData, which is as follows:
typedef struct _audioData {
AudioQueueRef mQueue;
AudioQueueBufferRef mBuffers[NUMBUFFERS];
AudioStreamBasicDescription mDataFormat;
} audioData;
thanks
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