How to create a shared Silverlight library (DLL) on a Mac?

Does anyone have any suggestions on what I can do to try to create a shared SL library as a DLL file on a Mac? I tried Eclipse with eclipse4sl and MonoDevelop, but I can not understand what I'm doing wrong. I had a good streamlined process for this on a PC using VWD 2008. Basically, I want:

1.) A project that is strictly code that will be compiled into a common DLL

2.) A separate project that links the code of an uncompiled library with a sample so that I can set up the library without going back and forth between projects and constantly rebuilding the library.

3.) (optional) another version of the implementation example that uses the actual compiled library for final testing.

I managed to get a Silverlight application that uses Eclipse, but I can’t figure out if my shared library building is possible.

Thanks for any suggestions.

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2 answers

The best way to do this is probably to target Moonlight, the Mono-based open source version of Silverlight. Moonlight 2.0 was recently released and, with proper support, MonoDevelop can be used to build Moonlight assemblies.

Here's a video that details how to set up and use MonoDevelop on Mac to develop Moonlight code:

http://mjhutchinson.com/journal/2009/05/07/moonlight_development_mac_using_monodevelop

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Source: https://habr.com/ru/post/1718046/


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