Should I use pgreloaded? Or undermining a pygame game?

I am using pygame with python 2.6 right now, but want to use python 3.1.1 instead. Normal pygame only works with 2.x, but disruptive ones work with 3.x, I think. But what about pgreloaded? Is it still useful? Regular pygame actually works with 3.1, but not for os x (at least there is no download). Does anyone really use pgreloaded or subgersion pygames? Anyway, should I use the pygame, pgreloaded subversion or stick to the current pygame? I really don't care about compatibility with other things or distribution.

Thanks!

EDIT: Well, I got rid of python 2.6, installed 3.1, used the svn command to get pygame, tried to run python3 setup.py, didn't work, changed raw_input to setup.py for input (), it worked, now my pygames (which were so simple that they work the same under 2.6 and 3.1) work with python 3.1. :) I did not get pgreloaded because there is no documentation for it.

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4 answers

Just stick with Python 2.6.

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pgreloaded has documentation - there is even a proprietary package at http://code.google.com/p/pygame/downloads/list .

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Or consider using Pyglet ( http://pyglet.org/ ), which is a thin shell around openGL, especially. made for games. This works very well, the documentation is reasonable, but of course it does not have the massive database that Pygame has. He is more mature than PGreloaded imho.

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Source: https://habr.com/ru/post/1717493/


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