It seems that the answer from another question will work: here is a sample:
Public Interface IReadOnly
ReadOnly Property Name() As String
End Interface
Public Interface IReadWrite
Inherits IReadOnly
Overloads Property Name() As String
End Interface
Public Class ReadOnlyClass
Implements IReadOnly
Private _Name
Public ReadOnly Property Name() As String Implements IReadOnly.Name
Get
Return _Name
End Get
End Property
End Class
Public Class ReadWriteClass
Implements IReadWrite
Private ReadOnly Property ReadOnly_Name() As String Implements IReadOnly.Name
Get
Return Name
End Get
End Property
Private _Name As String
Public Overloads Property Name() As String Implements IReadWrite.Name
Get
Return _Name
End Get
Set(ByVal value As String)
_Name = value
End Set
End Property
End Class
The above approach will actually lead to classes that implement IReadWrite, also implementing IReadOnly - so you really need to disable IReadWrite to set the property.
Another approach that avoids this problem, but requires a bit more logic in the implementing classes and their caller, looks something like this:
Public Interface ISometimesWritable
Property Name() As String
ReadOnly Property AllowNameEdit() As Boolean
End Interface
Public Class ReadOnlyClass
Implements ISometimesWritable
Public ReadOnly Property AllowNameEdit() As Boolean Implements ISometimesWritable.AllowNameEdit
Get
Return False
End Get
End Property
Private _Name As String
Public Property Name() As String Implements ISometimesWritable.Name
Get
Return _Name
End Get
Set(ByVal value As String)
Throw New NotSupportedException("Name cannot be set when AllowNameEdit is False")
End Set
End Property
End Class
Public Class ReadWriteClass
Implements ISometimesWritable
Public ReadOnly Property AllowNameEdit() As Boolean Implements ISometimesWritable.AllowNameEdit
Get
Return True
End Get
End Property
Private _Name As String
Public Property Name() As String Implements ISometimesWritable.Name
Get
Return _Name
End Get
Set(ByVal value As String)
_Name = value
End Set
End Property
End Class
Update: . To answer the question of reduction; "downcasting" is a term used to describe the casting of an object from a superclass, interface, or abstract base class Typeto a more specific one Type.
, : IReadOnly IReadWrite. , IReadWrite IReadOnly, , IReadWrite IReadOnly , IReadWrite.
IReadWrite IReadOnly, IReadWrite "" IReadOnly ( "" , , - ). IReadWrite IReadOnly, - IReadOnly IReadWrite.
, ReadWriteClass :
Public Sub SomeMethod()
dim readOnlyInstance as IReadOnly = new ReadWriteClass()
Console.WriteLine(readOnlyInstance.Name)
' The following line won't compile, since we're communicating with ReadWriteClass as an instance of IReadOnly
'readOnlyInstance.Name = "Santa Clause"
' Here we downcast the variable to reference it by it other interface, IReadWrite
dim readWriteInstance = DirectCast(readOnlyInstance, IReadWrite)
' Now we can both Get and Set the value of Name
readWriteInstance.Name = "John Doe"
Console.WriteLine(readWriteInstance.Name)
' Note that in the above example we created *one* instance of ReadWriteClass
' and have provided two variables / references to the same underlying object.
Console.WriteLine(readOnlyInstance.Name) ' <
End Sub