I need to save my own created class to a file that I found on the Internet, which is a good approach - use NSKeyedArchiver and NSKeyedUnarchiver The definition of my class is as follows:
@interface Game : NSObject <NSCoding> {
NSMutableString *strCompleteWord;
NSMutableString *strWordToGuess;
NSMutableArray *arGuessedLetters;
NSMutableArray *arGuessedLettersPos;
NSInteger iScore;
NSInteger iLives;
NSInteger iRocksFallen;
BOOL bGameCompleted;
BOOL bGameOver;
}
I implemented the methods initWithCoder:and encodeWithCoder:in the following way:
- (id)initWithCoder:(NSCoder *)coder
{
if([coder allowsKeyedCoding])
{
strCompleteWord = [[coder decodeObjectForKey:@"CompletedWord"] copy];
strWordToGuess = [[coder decodeObjectForKey:@"WordToGuess"] copy];
arGuessedLetters = [[coder decodeObjectForKey:@"GuessedLetters"] retain];
iScore = [coder decodeIntegerForKey:@"Score"];
iLives = [coder decodeIntegerForKey:@"Lives"];
iRocksFallen = [coder decodeIntegerForKey:@"RocksFallen"];
bGameCompleted = [coder decodeBoolForKey:@"GameCompleted"];
bGameOver = [coder decodeBoolForKey:@"GameOver"];
}
else
{
strCompleteWord = [[coder decodeObject] retain];
strWordToGuess = [[coder decodeObject] retain];
arGuessedLetters = [[coder decodeObject] retain];
[coder decodeValueOfObjCType:@encode(NSInteger) at:&iScore];
[coder decodeValueOfObjCType:@encode(NSInteger) at:&iLives];
[coder decodeValueOfObjCType:@encode(NSInteger) at:&iRocksFallen];
[coder decodeValueOfObjCType:@encode(BOOL) at:&bGameCompleted];
[coder decodeValueOfObjCType:@encode(BOOL) at:&bGameOver];
}
return self;
}
- (void)encodeWithCoder:(NSCoder *)coder
{
if([coder allowsKeyedCoding])
{
[coder encodeObject:strCompleteWord forKey:@"CompleteWord"];
[coder encodeObject:strWordToGuess forKey:@"WordToGuess"];
[coder encodeObject:arGuessedLetters forKey:@"GuessedLetters"];
[coder encodeInteger:iScore forKey:@"Score"];
[coder encodeInteger:iLives forKey:@"Lives"];
[coder encodeInteger:iRocksFallen forKey:@"RocksFallen"];
[coder encodeBool:bGameCompleted forKey:@"GameCompleted"];
[coder encodeBool:bGameOver forKey:@"GameOver"];
}
else
{
[coder encodeObject:strCompleteWord];
[coder encodeObject:strWordToGuess];
[coder encodeObject:arGuessedLetters];
[coder encodeValueOfObjCType:@encode(NSInteger) at:&iScore];
[coder encodeValueOfObjCType:@encode(NSInteger) at:&iLives];
[coder encodeValueOfObjCType:@encode(NSInteger) at:&iRocksFallen];
[coder encodeValueOfObjCType:@encode(BOOL) at:&bGameCompleted];
[coder encodeValueOfObjCType:@encode(BOOL) at:&bGameOver];
}
}
And I use these methods to archive and decompress data:
[NSKeyedArchiver archiveRootObject:currentGame toFile:strPath];
Game *currentGame = [NSKeyedUnarchiver unarchiveObjectWithFile:strPath];
I have two problems.
1) As you can see, the lines with are arGuessedLettersPoscommented out, because every time I try to encode this array, an error occurs (this archiver cannot encode structures), and this array is used to store CGRect structures. I saw the solution on the Internet. The fact is that everyone CGRectin the array is converted to NSString(using NSStringFromCGRect()), and then stored. Is this a good approach?
2) . , , () , () , . , currentGame , .
? , unarchivers.
.
Jenicek