, " " . SpriteBatch , "DepthStencilState" "BlendState" . , spriteBatch.End.
GraphicsDevice.DepthStencilState = DepthStencilState.Default;
spriteBatch DepthStencilState None 3D- . . :
GraphicsDevice.BlendState = BlendState.Opaque;
GraphicsDevice.SamplerStates[0] = SamplerState.LinearWrap;