Xna network issues

We are working on a multiplayer game, however, we encountered some testing problems. I just realized that we need to run the game on two computers in order to test it, however, it seems that I cannot use the same gamer tags (or Live account, if you do) for both clients. What exactly do we need to check?

I have a paid member of the XNA Developer Club. Another developer has a Windows Live ID and a gamer tag. When we try to run the Client / Server example on two computers on the local network, we get an error message indicating that no game sessions were found.

Any ideas?

/muxare
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, . "" ( " ", "" ..) , .:)

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Source: https://habr.com/ru/post/1711247/


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