I am creating a tower defense game in javascript and want to have a high score and other multiplayer interactions. Probably a couple of players start the game at the same time and tell them how fast the other guys are and things like that.
I don’t know how flash games send their ratings or events to make sure that the information that each client sends is actually correct, and not just someone who sends incredible ratings. I remember a couple of years ago when flash games started to have high marks, it was very often to see unrealistic (hacked) marks and well ... it's rather strange; so what's the secret?
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