Make sure you define your own functions for redrawing the screen and calling the screen back . When you rotate the device, you need to manually re-scale everything to fit the new screen size. Otherwise, you may get a half screen effect.
canvas = img = None
def cb_redraw(aRect=(0,0,0,0)):
''' Overwrite default screen redraw event handler '''
if img:
canvas.blit(img)
def cb_resize(aSize=(0,0,0,0)):
''' Overwrite default screen resize event handler '''
global img
img = graphics.Image.new(canvas.size)
appuifw.app.screen = 'full'
canvas = appuifw.Canvas(
resize_callback = cb_resize,
redraw_callback = cb_redraw)
appuifw.app.body = canvas
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