Until today, I have been working with the base UIKIT application, but now I need to work in OpenGL.
The problem is that I have no idea about OpenGL and I get a lot of confusion about how to start and where to start.
I need to create an application that will be the same as "iBeer" (see the movie on YouTube).
So, I have a lot of confusion about how to create the beer graphics you saw in the application, and what should be the preferred library?
Arun thakkar
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