int IndexOfAny (String [] rgs) , O (n ^ 2). rgs , , trie , trie , .
, # trie, , " . ". trie " " TValue. trie , true, simple_trie.
, , , trie Unicode. node, trie-adjusts , Unicode, node. , , .
The C # 3.0 initialization syntax is convenient for this trie, but its inclusion requires a dummy IEnumerable implementation to compile. The CLR does not seem to call GetEnumerator (), and I suggest you not try to list its result as well.
using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static Trie<String> value_trie = new Trie<String>
{
{ "rabbit", "cute" },
{ "giraffe", "tall" },
{ "ape", "smart" },
{ "hippo", "large" },
};
static Trie<bool> simple_trie = new Trie<bool>
{
{ "rabbit", true },
{ "giraffe", true },
{ "ape", true },
{ "hippo", true },
};
static void Main(String[] args)
{
String s = "Once upon a time, a rabbit met an ape in the woods.";
foreach (String word in value_trie.AllSubstringValues(s))
Console.WriteLine(word);
Console.WriteLine(simple_trie.AllSubstringValues(s).Any(e=>e));
s = "Four score and seven years ago.";
Console.WriteLine(simple_trie.AllSubstringValues(s).Any(e => e));
}
}
class TrieNode<TValue>
{
private TrieNode<TValue>[] nodes = null;
private TValue m_value = default(TValue);
private Char m_base;
public Char Base { get { return m_base; } }
public bool IsEnd { get { return !m_value.Equals(default(TValue)); } }
public TValue Value
{
get { return m_value; }
set { m_value = value; }
}
public IEnumerable<TrieNode<TValue>> Nodes { get { return nodes; } }
public TrieNode<TValue> this[char c]
{
get
{
if (nodes != null && m_base <= c && c < m_base + nodes.Length)
return nodes[c - m_base];
return null;
}
}
public TrieNode<TValue> AddChild(char c)
{
if (nodes == null)
{
m_base = c;
nodes = new TrieNode<TValue>[1];
}
else if (c >= m_base + nodes.Length)
{
Array.Resize(ref nodes, c - m_base + 1);
}
else if (c < m_base)
{
Char c_new = (Char)(m_base - c);
TrieNode<TValue>[] tmp = new TrieNode<TValue>[nodes.Length + c_new];
nodes.CopyTo(tmp, c_new);
m_base = c;
nodes = tmp;
}
TrieNode<TValue> node = nodes[c - m_base];
if (node == null)
{
node = new TrieNode<TValue>();
nodes[c - m_base] = node;
}
return node;
}
};
class Trie<TValue> : System.Collections.IEnumerable
{
private TrieNode<TValue> _root = new TrieNode<TValue>();
public System.Collections.IEnumerator GetEnumerator()
{
return null;
}
public void Add(String s, TValue v)
{
TrieNode<TValue> node = _root;
foreach (Char c in s)
node = node.AddChild(c);
node.Value = v;
}
public bool Contains(String s)
{
TrieNode<TValue> node = _root;
foreach (Char c in s)
{
node = node[c];
if (node == null)
return false;
}
return node.IsEnd;
}
public TValue Find(String s_in)
{
TrieNode<TValue> node = _root;
foreach (Char c in s_in)
{
node = node[c];
if (node == null)
return default(TValue);
}
return node.Value;
}
public IEnumerable<TValue> FindAll(String s_in)
{
TrieNode<TValue> node = _root;
foreach (Char c in s_in)
{
node = node[c];
if (node == null)
break;
if (node.Value != null)
yield return node.Value;
}
}
public IEnumerable<TValue> AllSubstringValues(String s)
{
int i_cur = 0;
while (i_cur < s.Length)
{
TrieNode<TValue> node = _root;
int i = i_cur;
while (i < s.Length)
{
node = node[s[i]];
if (node == null)
break;
if (node.Value != null)
yield return node.Value;
i++;
}
i_cur++;
}
}
};