Debug AxShockwaveFlash

I am creating a C # application that contains Flash interactive management through AxShockwaveFlash. One problem is that although I use Eclipse-based Flex Builder to develop Flash controls, it seems to me that this gives me the ability to debug a Flash control if the movie runs offline directly through Flash Player. I have to resort to caveman debugging (tracing) if I want to debug ActionScript code inside my C # application, which is much less than ideal.

I saw that AxShockwaveFlashit seems to provide hooks for external profiling support. I was hoping there might also be some hooks for external debugging support, so I could connect the Flex Builder debugger directly to AxShockwaveFlash, but nothing jumps at me. Ideas?

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4 answers

I'm not a C # programmer, so I'm not sure if this will work.

You can get traces using the Flash Tracer Firefox Plugin Sephiroth . There are a few things that you need to configure right before you get traces:

1., Flash Player Firefox. , isDebugger ( swf ).

2., flashlog.txt hdd : % homepath%\Application Data\Macromedia\Flash Player\Logs. Logs , flashlog.txt.

3. , flashlog.txt. , "" .

, Flash Tracer. -, , . , , , .

, Debugger Right Click Flash-, ( , Flash-/ #). , , swf , , .

, . .

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, ​​ AX ?

, IE, AX, GProfenza: "... -" .

Flash IE ?

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deMonster. AIR, Flash, Flex, Browsers .. AIR . , , ..

http://demonsterdebugger.com/

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As Spender said below , you probably need to install an ActiveX β€œcontent debugger” player . This allows you to debug flash movies running in IE from Flex Builder or the Flashing development tool. This way, presumably, the ActiveX content debugger will also be debugged from your C # application.

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Source: https://habr.com/ru/post/1706064/


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