I plan to create an application that will provide a video of the car on the track (as well as a demo version of the game, such as RACE Pro), and show its characteristics.
For example, if the user selects a poor machining car, then a graphical demonstration of this car will be shown, completing a circle around a simulated track with the behavior of the car depending on its characteristics (for example, a tendency to skid, understeer).
I know that this is a rather difficult task, and I am not going to code it right away. What issues / topics affect this requirement? I saw many books on physics in the field of programming and modeling of the engine / 3d modeling and rendering. Do they fit this?
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